Selective partnerships

Console publishing
for proven indie games.

For a small number of finished or advanced games with demonstrated demand, Crossforge may combine console porting, certification, and publishing support in a project-specific partnership.

Pixel-art Nintendo Switch controllers in a console setupPixel-art PlayStation 5 and controllerPixel-art XBOX console and controller
Nintendo Switch · PlayStation · XBOX

What this model is

A focused investment
in console potential.

This path is for games that have already proved something in the market - not for funding an idea from first prototype through PC launch.

A deal may include

Console launch work

  • Console porting and optimization
  • Certification and submission support
  • Store and release coordination
  • Console launch planning
  • An agreed investment or revenue-share structure

Defined separately

Services outside the standard scope

  • Funding unfinished core-game development
  • Full-service PC publishing
  • Unlimited marketing expenditure
  • Guaranteed investment
  • Acceptance based only on a concept or pitch deck

Selection criteria

What makes a game
worth the match?

No single metric decides the outcome. We look for a product, audience, technical scope, and working relationship that make sense together.

01

Market evidence

Public signals that demonstrate audience interest and commercial fit.

02

Product readiness

A finished or advanced game with strong fundamentals.

03

Console feasibility

A codebase, feature set, and schedule with a credible console path.

04

Partnership fit

A working relationship and investment structure that make sense for both teams.

Deal structures

Aligned case by case.
Defined in writing.

The investment, platform scope, rights, and responsibilities are shaped around the assessed opportunity.

Funded console porting

For selected games, Crossforge may fund agreed console work in exchange for a negotiated revenue share.

Hybrid investment

A project may combine reduced upfront work, shared investment, or other project-specific terms.

Project-specific responsibilities

Rights, store responsibilities, reporting, release decisions, and each party’s role are defined in the agreement.

How selection works

Public signals first.
Private access later.

  1. 01

    Public submission

    Store page, trailer, status, public traction, engine, and requested platforms.

  2. 02

    Fit review

    Audience, product readiness, console potential, and initial scope.

  3. 03

    NDA & assessment

    Secure access followed by technical and commercial evaluation.

  4. 04

    Agreement & production

    Responsibilities, investment, rights, milestones, and production begin after signature.

FAQ

Publishing questions.
Clear boundaries.

What this selective partnership can cover - and what it does not promise.

Still curious? Email us
01What kinds of games are eligible?

We look for finished or advanced games with demonstrated demand, strong product quality, technically reasonable console scope, and a credible release path. The product, audience, feasibility, and working relationship matter more than genre alone.

02Does the game need to be released on PC?

A public PC release gives us the clearest evidence, but other validated audience signals may also be considered. A concept, pitch deck, or early prototype by itself is generally not enough for this model.

03What costs can Crossforge cover?

For selected projects, a deal may include Crossforge-funded console porting and related release work. It does not automatically include unfinished core-game development, full-service PC publishing, or every external launch expense. The agreement defines the investment precisely.

04How does revenue share work?

The percentage, recoupment if any, platform scope, term, reporting, payment schedule, and covered costs are negotiated after assessment. We do not publish a standard percentage because the structure depends on the project and investment.

05Who controls the IP, and who is publisher of record?

The developer retains ownership of the game and IP under our standard approach. Publisher-of-record status, store control, approvals, console-specific changes, and release responsibilities are defined in the agreement. Revenue share alone does not determine the publisher of record.

06What happens after submission, and is an offer guaranteed?

We start with the public information you send. If the game looks like a possible fit, we’ll get in touch, arrange an NDA, and take a closer look together. Submitting a game starts a conversation rather than an automatic offer, and the next step depends on what we learn during the review.

Request a proposal

Does your game have a console opportunity?

Send the public store page, release status, traction, engine, and target platforms. Please keep the first submission non-confidential.

Prefer email? hello@crossforge.games